Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.ShapeRenderable

Packages that use ShapeRenderable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
org.j3d.renderer.aviatrix3d.geom High-level simple geometry utility primitives for quickly making a scene graph with. 
 

Uses of ShapeRenderable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement ShapeRenderable
 class Pixmap
          A Pixmap wraps 2D screen-aligned pixel blits.
 class Shape3D
          A Shape3D class wraps polygonal geometry and appearance information.
 

Uses of ShapeRenderable in org.j3d.aviatrix3d.pipeline.graphics
 

Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type ShapeRenderable
protected  void BaseCullStage.checkForOffscreens(ShapeRenderable shape)
          Check a shape node for the offscreen textures that may be present.
 

Uses of ShapeRenderable in org.j3d.renderer.aviatrix3d.geom
 

Classes in org.j3d.renderer.aviatrix3d.geom that implement ShapeRenderable
 class Box
          A simple box primitive.
 class Cone
          A simple cone that uses triangles.
 class Cylinder
          A simple cylinder that uses triangle strips for rendering.
 class Sphere
          A simple sphere that uses triangle strips.
 class Spring
          A simple spring that uses triangle strips.
 class Torus
          A simple torus that uses triangle strips.
 


Aviatrix3D
2.1.0

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