Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.OffscreenCullable

Packages that use OffscreenCullable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
org.j3d.aviatrix3d.rendering Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. 
 

Uses of OffscreenCullable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement OffscreenCullable
 class MRTOffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer with the ability to have multiple render targets.
 class OffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer, using OpenGL frame buffer objects or pbuffers, depending on system capability.
 

Methods in org.j3d.aviatrix3d that return OffscreenCullable
 OffscreenCullable TextureUnit.getOffscreenSource()
          Fetch the offscreen texture source that this renderable holds on to.
 

Uses of OffscreenCullable in org.j3d.aviatrix3d.pipeline.graphics
 

Fields in org.j3d.aviatrix3d.pipeline.graphics declared as OffscreenCullable
protected  OffscreenCullable BaseCullStage.activeParent
          The active parent scene of the scene we are processing.
protected  OffscreenCullable[] BaseCullStage.pendingParents
          Buffer list of sub scenes that still need processing
protected  OffscreenCullable[] BaseCullStage.pendingSubscenes
          Buffer list of sub scenes that still need processing
 

Uses of OffscreenCullable in org.j3d.aviatrix3d.rendering
 

Methods in org.j3d.aviatrix3d.rendering that return OffscreenCullable
 OffscreenCullable TextureRenderable.getOffscreenSource()
          Fetch the offscreen texture source that this renderable holds on to.
 


Aviatrix3D
2.1.0

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