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Aviatrix3D 2.1.0 |
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public interface OffscreenCullable
A cullable that represents and offscreen rendered piece of scene graph that will be used later by a parent object.
An offscreen cullable has two parts - the scene graph that it contains, and the buffer that it should be rendered to. The buffer could be a pbuffer or frame buffer object (FBO). The implementation is not specified at this level.
| Method Summary | |
|---|---|
LayerCullable |
getCullableLayer(int layerIndex)
Get the cullable layer child that for the given layer index. |
OffscreenBufferRenderable |
getOffscreenRenderable()
Fetch the renderable that this offscreen cullable will draw to. |
boolean |
isRepaintRequired()
Get the current state of the repainting enabled flag. |
int |
numCullableChildren()
Returns the number of valid cullable children to process. |
| Method Detail |
|---|
boolean isRepaintRequired()
LayerCullable getCullableLayer(int layerIndex)
int numCullableChildren()
OffscreenBufferRenderable getOffscreenRenderable()
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Aviatrix3D 2.1.0 |
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