Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.Texture

Packages that use Texture
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.texture Generalised classes for handling of textures. 
 

Uses of Texture in org.j3d.aviatrix3d
 

Subclasses of Texture in org.j3d.aviatrix3d
 class MRTOffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer with the ability to have multiple render targets.
 class MRTTexture2D
          A single render target child of a MRTOffscreenTexture2D node.
 class OffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer, using OpenGL frame buffer objects or pbuffers, depending on system capability.
 class Texture1D
          Describes the 1D texture properties of an object.
 class Texture2D
          Describes the 2D texture that can be applied to an object.
 class Texture3D
          Describes the 3D (volume) texture properties of an object.
 class TextureCubicEnvironmentMap
          A specialist object that renders a cubic environment map from pre-built sources.
 

Methods in org.j3d.aviatrix3d that return Texture
 Texture TextureUnit.getTexture()
          Get the currently set texture.
 

Methods in org.j3d.aviatrix3d with parameters of type Texture
 int TextureCubicEnvironmentMap.compareTo(Texture tex)
          Compares this object with the specified object for order.
 int Texture3D.compareTo(Texture tex)
          Compares this object with the specified object for order.
 int Texture2D.compareTo(Texture tex)
          Compares this object with the specified object for order.
 int Texture1D.compareTo(Texture tex)
          Compares this object with the specified object for order.
 int Texture.compareTo(Texture tex)
          Compares this object with the specified object for order.
 int OffscreenTexture2D.compareTo(Texture tex)
          Compares this object with the specified object for order.
 int MRTTexture2D.compareTo(Texture tex)
          Compares this object with the specified object for order.
 int MRTOffscreenTexture2D.compareTo(Texture tex)
          Compares this object with the specified object for order.
 boolean TextureCubicEnvironmentMap.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 boolean Texture3D.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 boolean Texture2D.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 boolean Texture1D.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 boolean Texture.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 boolean OffscreenTexture2D.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 boolean MRTTexture2D.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 boolean MRTOffscreenTexture2D.equals(Texture tex)
          Compares this object with the specified object to check for equivalence.
 void TextureUnit.setTexture(Texture tex)
          Set the texture for this stage.
 

Constructors in org.j3d.aviatrix3d with parameters of type Texture
TextureUnit(Texture t, TextureAttributes attrs, TexCoordGeneration tcg)
          Construct a Texture Unit with the specified texture, attributes and coordinate generation.
 

Uses of Texture in org.j3d.renderer.aviatrix3d.texture
 

Methods in org.j3d.renderer.aviatrix3d.texture that return Texture
 Texture AVTextureCache.fetchTexture(java.lang.String filename)
          Fetch the texture named by the filename.
 Texture AVTextureCache.fetchTexture(java.net.URL url)
          Fetch the texture named by the URL.
 

Methods in org.j3d.renderer.aviatrix3d.texture with parameters of type Texture
 void AVTextureCache.registerTexture(Texture texture, java.lang.String filename)
          Register a texture with the cache assigned to a filename.
 


Aviatrix3D
2.1.0

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