|
Aviatrix3D 2.1.0 |
|||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use InternalLayerUpdateListener | |
|---|---|
| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| org.j3d.aviatrix3d.management | Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. |
| Uses of InternalLayerUpdateListener in org.j3d.aviatrix3d |
|---|
| Methods in org.j3d.aviatrix3d with parameters of type InternalLayerUpdateListener | |
|---|---|
void |
NodeUpdateHandler.activeSoundLayerChanged(InternalLayerUpdateListener intL)
Notify the handler that you are now going to be the active layer for sound rendering. |
| Uses of InternalLayerUpdateListener in org.j3d.aviatrix3d.management |
|---|
| Methods in org.j3d.aviatrix3d.management with parameters of type InternalLayerUpdateListener | |
|---|---|
void |
SingleThreadRenderManager.activeSoundLayerChanged(InternalLayerUpdateListener intL)
Notify the handler that you are now going to be the active layer for sound rendering. |
void |
MultiThreadRenderManager.activeSoundLayerChanged(InternalLayerUpdateListener intL)
Notify the handler that you are now going to be the active layer for sound rendering. |
|
Aviatrix3D 2.1.0 |
|||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||