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Aviatrix3D 2.1.0 |
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See:
Description
| Class Summary | |
|---|---|
| Billboard | A class that automatically orients its children towards the camera location. |
| BufferGeometry | Base, unsafe, representation of geometry that uses NIO buffers directly from the user. |
| IndexedBufferGeometry | Base class that defines indexed geometry types. |
| IndexedLineArray | An OpenGL LineArray. |
| IndexedLineStripArray | An OpenGL LineStripArray. |
| IndexedQuadArray | An OpenGL QuadArray. |
| IndexedQuadStripArray | An OpenGL IndexedQuadStripArray. |
| IndexedTriangleArray | An OpenGL Indexed TriangleArray. |
| IndexedTriangleFanArray | An OpenGL IndexedTriangleFanArray. |
| IndexedTriangleStripArray | An indexed TriangleStrip geometry. |
| LineArray | An OpenGL LineArray. |
| LineStripArray | An OpenGL LineStripArray. |
| LODGroup | A grouping node structure that controls which children are being rendered based on distance from the user. |
| MarkerGroup | A grouping node that places it's children in the line of site between a target node and the viewpoint, oriented towards the viewpoint. |
| MaskedSwitch | Special grouping node that allows the selection of only a mask of children to be rendered. |
| PointArray | An OpenGL PointArray. |
| QuadArray | An OpenGL QuadArray representation. |
| QuadStripArray | An OpenGL QuadStripArray. |
| SortedPointArray | An OpenGL PointArray that automatically depth sorts all the points every frame. |
| TriangleArray | An OpenGL TriangleArray representation. |
| TriangleFanArray | An OpenGL TriangleFanArray. |
| TriangleStripArray | An OpenGL TriangleStripArray. |
Scenegraph nodes that extend Aviatrix with new functionality.
Useful functionality that we haven't pushed to the core of Aviatrix3D. Typically these nodes are not needed for a basic scenegraph but having a common implementation is helpful. These nodes also serve as examples of how you can extend the core Aviatrix scenegraph. Note that you cannot extend Shape3D nodes. Making a grouping node that does not extend Group would likely require pipeline changes as well.
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Aviatrix3D 2.1.0 |
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