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Aviatrix3D 2.1.0 |
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| Packages that use ComponentRenderable | |
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| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
| org.j3d.aviatrix3d.rendering | Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. |
| Uses of ComponentRenderable in org.j3d.aviatrix3d |
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| Classes in org.j3d.aviatrix3d that implement ComponentRenderable | |
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class |
AmbientLight
Representation of a purely ambient light source with no other abilities. |
class |
ClipPlane
Representation of a single clip plane that can be used to clip a model in addition to the normal view volume clipping. |
class |
DirectionalLight
Representation of a directional light source. |
class |
Light
Base representation of a light source that corresponds to the base set of capabilities that all lights in OpenGL have. |
class |
PointLight
Representation of a point light source. |
class |
ShaderArguments
Representation of a set of arguments (uniform variables) that can be passed to a shader program. |
class |
SpotLight
Representation of a spot light source. |
class |
TextureUnit
Describes a texture stage and its associated texture and attributes. |
| Methods in org.j3d.aviatrix3d that return ComponentRenderable | |
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ComponentRenderable |
GLSLangShader.getArgumentsRenderable()
Get an object that represents arguments that should be passed along with the shader. |
ComponentRenderable |
GL14Shader.getArgumentsRenderable()
Get an object that represents arguments that should be passed along with the shader. |
| Uses of ComponentRenderable in org.j3d.aviatrix3d.pipeline.graphics |
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| Fields in org.j3d.aviatrix3d.pipeline.graphics declared as ComponentRenderable | |
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protected ComponentRenderable |
BaseStateSortStage.currentShaderArgs
The currently valid shader arguments (GLSLang) |
protected ComponentRenderable[] |
BaseStateSortStage.currentTextures
Listing of currently valid textures |
| Uses of ComponentRenderable in org.j3d.aviatrix3d.rendering |
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| Subinterfaces of ComponentRenderable in org.j3d.aviatrix3d.rendering | |
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interface |
TextureRenderable
Extended version of the ComponentRenderable
interface that provides additional handling for textures. |
| Methods in org.j3d.aviatrix3d.rendering that return ComponentRenderable | |
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ComponentRenderable |
ShaderRenderable.getArgumentsRenderable()
Get an object that represents arguments that should be passed along with the shader. |
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Aviatrix3D 2.1.0 |
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