Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.ComponentRenderable

Packages that use ComponentRenderable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
org.j3d.aviatrix3d.rendering Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. 
 

Uses of ComponentRenderable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement ComponentRenderable
 class AmbientLight
          Representation of a purely ambient light source with no other abilities.
 class ClipPlane
          Representation of a single clip plane that can be used to clip a model in addition to the normal view volume clipping.
 class DirectionalLight
          Representation of a directional light source.
 class Light
          Base representation of a light source that corresponds to the base set of capabilities that all lights in OpenGL have.
 class PointLight
          Representation of a point light source.
 class ShaderArguments
          Representation of a set of arguments (uniform variables) that can be passed to a shader program.
 class SpotLight
          Representation of a spot light source.
 class TextureUnit
          Describes a texture stage and its associated texture and attributes.
 

Methods in org.j3d.aviatrix3d that return ComponentRenderable
 ComponentRenderable GLSLangShader.getArgumentsRenderable()
          Get an object that represents arguments that should be passed along with the shader.
 ComponentRenderable GL14Shader.getArgumentsRenderable()
          Get an object that represents arguments that should be passed along with the shader.
 

Uses of ComponentRenderable in org.j3d.aviatrix3d.pipeline.graphics
 

Fields in org.j3d.aviatrix3d.pipeline.graphics declared as ComponentRenderable
protected  ComponentRenderable BaseStateSortStage.currentShaderArgs
          The currently valid shader arguments (GLSLang)
protected  ComponentRenderable[] BaseStateSortStage.currentTextures
          Listing of currently valid textures
 

Uses of ComponentRenderable in org.j3d.aviatrix3d.rendering
 

Subinterfaces of ComponentRenderable in org.j3d.aviatrix3d.rendering
 interface TextureRenderable
          Extended version of the ComponentRenderable interface that provides additional handling for textures.
 

Methods in org.j3d.aviatrix3d.rendering that return ComponentRenderable
 ComponentRenderable ShaderRenderable.getArgumentsRenderable()
          Get an object that represents arguments that should be passed along with the shader.
 


Aviatrix3D
2.1.0

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