Aviatrix3D
2.1.0

org.j3d.aviatrix3d.pipeline.audio
Interface AudioCullStage

All Superinterfaces:
CullStage
All Known Implementing Classes:
NullAudioCullStage

public interface AudioCullStage
extends CullStage

Handles the scenegraph per-frame culling operations.

The culling phase generates a list of leaf nodes to render by removing non-required sections of the scene graph. How this culling is performed (if at all) is dependent on the implementation of this class. All that is defined is a complete scene graph as input, and a grouped set of nodes based on what must be kept together from a rendering perspective. Two typical culling approaches are view frustum and BSP. Others may also be implemented dependent on the application domain. Implementations may also work concepts that are not 3D geometry-based, such as audio and haptics.

Output is to be sent to the registered listener.

Version:
$Revision: 2.0 $
Author:
Alan Hudson

Method Summary
 void setCulledAudioReceiver(CulledAudioReceiver sgr)
          Register a reciever for the output of the sorter.
 
Methods inherited from interface org.j3d.aviatrix3d.pipeline.CullStage
cull, halt, setErrorReporter
 

Method Detail

setCulledAudioReceiver

void setCulledAudioReceiver(CulledAudioReceiver sgr)
Register a reciever for the output of the sorter. If the value is null, it will clear the currently set receiver.

Parameters:
sgr - The receiver instance to add or null

Aviatrix3D
2.1.0

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