Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.output.graphics.RenderingProcessor

Packages that use RenderingProcessor
org.j3d.aviatrix3d.output.graphics Implementations of graphics output devices types for rendering the OpenGL output. 
org.j3d.renderer.aviatrix3d.swt.output   
 

Uses of RenderingProcessor in org.j3d.aviatrix3d.output.graphics
 

Subinterfaces of RenderingProcessor in org.j3d.aviatrix3d.output.graphics
 interface StereoRenderingProcessor
          Internal interface representing a renderer with stereo support.
 

Classes in org.j3d.aviatrix3d.output.graphics that implement RenderingProcessor
 class BaseRenderingProcessor
          Common implementation for rendering handling to render for a single output device - be it on-screen or off.
 class DebugRenderingProcessor
          Handles the rendering for a single output device - be it on-screen or off.
 class ElumensRenderingProcessor
          Deprecated. Elumnes no longer exists as a company. This class should be replaced by a more generic device representation.
 class QuadBufferStereoProcessor
          Handles the rendering for a single output device using quad-buffered stereo techniques.
 class SingleEyeStereoProcessor
          Handles the rendering for a single output device, generating stereo by using alternate frame renders to render left and right views to a single buffer.
 class StandardRenderingProcessor
          Handles the rendering for a single output device - be it on-screen or off.
 

Fields in org.j3d.aviatrix3d.output.graphics declared as RenderingProcessor
protected  RenderingProcessor BaseSurface.canvasRenderer
          Abstract representation of the underlying primary renderer
 

Fields in org.j3d.aviatrix3d.output.graphics with type parameters of type RenderingProcessor
protected  java.util.ArrayList<RenderingProcessor> BaseRenderingProcessor.addedProcessors
          Mirror list of the matching rendering processors for added buffers
protected  java.util.Map<OffscreenBufferRenderable,RenderingProcessor> BaseSurface.rendererMap
          Maps from a ofscreen texture instance to the rendererProcessor for it
 

Methods in org.j3d.aviatrix3d.output.graphics that return RenderingProcessor
protected  RenderingProcessor DebugSWTSurface.createRenderingProcessor(javax.media.opengl.GLContext context)
          Deprecated. Overridden to provide instances of the debug rendering processor for off screen textures.
protected  RenderingProcessor DebugAWTSurface.createRenderingProcessor(javax.media.opengl.GLContext context)
          Overridden to provide instances of the debug rendering processor for off screen textures.
protected  RenderingProcessor BaseSurface.createRenderingProcessor(javax.media.opengl.GLContext ctx)
          Create a new RenderingProcessor instance for this surface.
 

Methods in org.j3d.aviatrix3d.output.graphics with parameters of type RenderingProcessor
 void RenderingProcessor.addChildBuffer(OffscreenBufferRenderable rend, RenderingProcessor proc)
          Add a dependent child rendering buffer to this processor.
 void BaseRenderingProcessor.addChildBuffer(OffscreenBufferRenderable rend, RenderingProcessor proc)
          Add a dependent child rendering buffer to this processor.
 

Uses of RenderingProcessor in org.j3d.renderer.aviatrix3d.swt.output
 

Methods in org.j3d.renderer.aviatrix3d.swt.output that return RenderingProcessor
protected  RenderingProcessor DebugSWTSurface.createRenderingProcessor(javax.media.opengl.GLContext context)
          Overridden to provide instances of the debug rendering processor for off screen textures.
 


Aviatrix3D
2.1.0

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