Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.TextureComponent3D

Packages that use TextureComponent3D
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
 

Uses of TextureComponent3D in org.j3d.aviatrix3d
 

Subclasses of TextureComponent3D in org.j3d.aviatrix3d
 class ByteBufferTextureComponent3D
          A Texture component that uses raw byte buffer data to be interpreted by the format IDs passed in.
 class ByteTextureComponent3D
          A texture component that wraps a 3D image described as a collection of bytes.
 class ImageTextureComponent3D
          A texture component that wraps a 3D image.
 

Constructors in org.j3d.aviatrix3d with parameters of type TextureComponent3D
Texture3D(int format, TextureComponent3D singleImage)
          Constructs a texture using just a single image, thus setting it initially as MODE_BASE_LEVEL.
 


Aviatrix3D
2.1.0

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