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Aviatrix3D 2.1.0 |
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| Packages that use ShaderObject | |
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| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| Uses of ShaderObject in org.j3d.aviatrix3d |
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| Methods in org.j3d.aviatrix3d with parameters of type ShaderObject | |
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void |
ShaderProgram.addShaderObject(ShaderObject obj)
Add a shader object to this program. |
int |
ShaderObject.compareTo(ShaderObject so)
Compares this object with the specified object for order. |
boolean |
ShaderObject.equals(ShaderObject so)
Compares this object with the specified object to check for equivalence. |
void |
ShaderProgram.getShaderObjects(ShaderObject[] objects)
Get the current shader objects. |
void |
ShaderProgram.removeShaderObject(ShaderObject obj)
Remove the shader object from this program. |
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Aviatrix3D 2.1.0 |
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