Aviatrix3D
2.1.0

org.j3d.aviatrix3d
Interface TransformHierarchy

All Known Implementing Classes:
Axis, BaseGroup, Billboard, Group, LODGroup, MarkerGroup, MaskedSwitch, OctTree, PixelTransform, SharedGroup, SwitchGroup, TransformGroup

public interface TransformHierarchy

Marker interface used to identify any scene graph structural element that form part of the transformation heirarchy.

Internally this is used to check parent-child relationships by other structural elements while allowing the grouping elements to properly construct a scene graph with any arbitrarily defined user nodes. Any custom node that participates in the grouping and transformantion structure must implement this interface otherwise attempting to add a node to the scenegraph will generate a InvalidNodeTypeException exception at runtime.

Version:
$Revision: 2.1 $
Author:
Justin Couch


Aviatrix3D
2.1.0

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