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Aviatrix3D 2.1.0 |
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java.lang.Objectorg.j3d.aviatrix3d.SceneGraphObject
org.j3d.aviatrix3d.NodeComponent
org.j3d.aviatrix3d.GL14ShaderProgram
org.j3d.aviatrix3d.FragmentShader
public class FragmentShader
Node that handles an ARB fragment shader.
| Field Summary |
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| Fields inherited from class org.j3d.aviatrix3d.GL14ShaderProgram |
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programChanged, programIdMap, programString |
| Fields inherited from class org.j3d.aviatrix3d.NodeComponent |
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lastParent, liveCount, parentList |
| Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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alive, LISTENER_SET_TIMING_ERR_PROP, updateHandler |
| Fields inherited from interface org.j3d.aviatrix3d.rendering.ShaderComponentRenderable |
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FRAGMENT_SHADER, GEOMETRY_SHADER, PROGRAM_SHADER, VERTEX_SHADER |
| Constructor Summary | |
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FragmentShader()
Constructs a TexCoordGeneration with default values. |
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| Method Summary | |
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int |
compareTo(FragmentShader sh)
Compares this object with the specified object for order. |
int |
compareTo(java.lang.Object o)
Compares this object with the specified object for order. |
boolean |
equals(FragmentShader sh)
Compares this object with the specified object to check for equivalence. |
boolean |
equals(java.lang.Object o)
Compare this object for equality to the given object. |
int |
getComponentType()
Get the type of component this state represents. |
void |
postRender(javax.media.opengl.GL gl)
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void |
render(javax.media.opengl.GL gl)
Set up the rendering state now. |
| Methods inherited from class org.j3d.aviatrix3d.GL14ShaderProgram |
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getProgramId, getProgramString, isValid, reinitialize, setProgramString |
| Methods inherited from class org.j3d.aviatrix3d.NodeComponent |
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addParent, getParents, numParents, removeParent |
| Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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checkForCyclicChild, checkForCyclicParent, dataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setLive, setUpdateHandler, setUserData |
| Methods inherited from class java.lang.Object |
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clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public FragmentShader()
| Method Detail |
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public int getComponentType()
public void render(javax.media.opengl.GL gl)
gl - The gl context to draw withpublic void postRender(javax.media.opengl.GL gl)
public int compareTo(java.lang.Object o)
throws java.lang.ClassCastException
o - The objec to be compared
java.lang.ClassCastException - The specified object's type prevents it from
being compared to this Objectpublic boolean equals(java.lang.Object o)
equals in interface Renderableequals in class java.lang.Objecto - The object to be compared
public int compareTo(FragmentShader sh)
sh - The shader instances to be compared
public boolean equals(FragmentShader sh)
sh - The shader instance to be compared
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Aviatrix3D 2.1.0 |
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