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Aviatrix3D 1.0 | ||||||||||
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| Packages that use RenderPipelineManager | |
| org.j3d.aviatrix3d.pipeline | Implementations of the various pipeline pieces. |
| Uses of RenderPipelineManager in org.j3d.aviatrix3d.pipeline |
| Classes in org.j3d.aviatrix3d.pipeline that implement RenderPipelineManager | |
class |
MultiThreadRenderManager
Implementation of the RenderPipelineManager that uses separate
threads for each of the pipelines that it is managing, allowing it to run
multiple output surfaces simultaneously (eg Powerwall, CAVE etc). |
class |
SingleThreadRenderManager
Implementation of the RenderPipelineManager that uses a single thread
for all of the processing steps. |
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Aviatrix3D 1.0 | ||||||||||
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