|
Aviatrix3D 1.0 | ||||||||||
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| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||
Marker interface for all objects that can render themself given just a GL context and GLU information.
Objects that handle their own state independently is usable by both
Node and NodeComponent classes.
| Method Summary | |
void |
postRender(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
|
void |
render(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
This method is called to render this node. |
| Method Detail |
public void render(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
gl - The gl context to draw withglu - The utility context to draw with
public void postRender(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
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Aviatrix3D 1.0 | ||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||