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Aviatrix3D 1.0 | ||||||||||
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Handles the output of the geometry culling stage.
| Method Summary | |
void |
culledOutput(RenderEnvironmentData[] data,
CullOutputDetails[][] nodes,
int[] numNodes,
SceneGraphObject[][] sceneParents,
int numScenes)
Here's the sorted output list of nodes. |
| Method Detail |
public void culledOutput(RenderEnvironmentData[] data,
CullOutputDetails[][] nodes,
int[] numNodes,
SceneGraphObject[][] sceneParents,
int numScenes)
data - External rendering environment informationnodes - List of processed nodes based on the scene they came fromnumNodes - Number of nodes in each scenesceneParents - Parent nodes that hold the subscene in the main scene graphnumScenes - The number of valid scenes to process
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Aviatrix3D 1.0 | ||||||||||
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