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Aviatrix3D 1.0 | ||||||||||
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Handles the output of the audio culling stage.
| Method Summary | |
void |
culledOutput(AudioEnvironmentData data,
CullAudioOutputDetails[] nodes,
int numNodes)
Here's the sorted output list of nodes. |
| Method Detail |
public void culledOutput(AudioEnvironmentData data,
CullAudioOutputDetails[] nodes,
int numNodes)
data - External rendering environment informationnodes - List of processed nodes based on the scene they came fromnumNodes - Number of nodes in each scene
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Aviatrix3D 1.0 | ||||||||||
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